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gaycodegal

2
Posts
A member registered May 20, 2020

Recent community posts

Played this on pico8 and this was so good. The levels were very well designed.

If you are trying trueskip etc and want to see the levels if you cannot beat them, you can increase your max jumps in pico8 in console mode

max_djump = 100

you can also disable death by spike by

aaa=kill_player
bbb=function() end
kill_player=bbb

to continue the game with your changes made type

resume

to make death work again type

kill_player=aaa

Back to comments - I know you only have 56 pico8 symbols left but it would be cool to use the pico8 persistent save functionality to allow save/load of runs so you don't have to complete all runs in one go.

I also am experiencing the same issue as @Idmoray - The small perturbations in air cause a big problem for me (lots of nausea), and the mounting and dismounting also is uncomfortable (but it doesn't happen as often so its more bearable).  The perturbations in air / turbulence I would imagine is just a visual affect that could be toggled (and even if it is physical, I think toggling would be appreciated even if it makes the game easier). For the mounting and dismount animation I would imaging you could just force the camera transition to be instantaneous if a setting is on.

Thanks!